martes, diciembre 12, 2006

Going for an office!!

Last week i decided to start a counterstrike map using cs_office texture set. I really like this map but i wanted to create something with only interiors but mixing big and tight areas. Some in-progress screenshots below.

About the other maps, i have them there waiting, although they've helped alot in making me remember how the source engine works, and to start understanding the "new" input/output system, the props characteristics, but not enough to be something id wish to release.







Remember, this is "in-progress" screenshots, no lighting work, first props draft, etc... (no ceilings :p )