Working like mad
Im right now exposing how i developed the maps, explaining how mapping for HL works, compiling some maps, adjusting the scripting to make it work, and im happy. 15 hours working today and i absolutely love it, now i an truly sure i want to work in this for the rest of my life. Level design and development is what i love above everthing else except, of course, love & sex, but as i dont have neither of both right now available, im putting all my efforts in the project.
I cant really imagine what degree we will recieve for this, but im pretty self confident in our posibilities, but you never know. All our work will be decided by the report we handle in, and its somehow difficult to explain everything you've done in the editor, how you created the maps, the lighting, the enemies, the scripting (btw scripting is really hard and time consuming, OMG). Please god dont let all this suffering and efforts be wasted.
In two or three days this will be finished and ill be free to map again for HL2 or Far Cry, to make a good portafolio, and to contact some companies. Im glad i choosed this direction in my life, that's for sure.
bye and thx.









